Mar 24, 2008, 09:47 PM // 21:47
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#1
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Wilds Pathfinder
Join Date: Aug 2006
Location: Nodnol
Guild: Meeting of Lost Minds
Profession: E/Mo
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Daily Quests
Now I understand you might think this idea is just ripped straight from WoW, but trust me, it's a good idea .
Either in the EOTN or as a purchasable GHall NPC there would be a questgiver called "The Master". Each day he would give a different quest chosen from a bank of quests (say 15-20 different ones). These quests can be kill quests, loot gathering quests or scouting quests (a bit like the L/K ones). Some of them have to be completed in HM. Every day at midnight the quest he offers changes, and it cycles through (randomly). You can collect these quests over several days (for example, all the weekdays) until you have time to do them (at the weekend).
To prevent farming of these quests you can only take the day's quest once per day. E.g., it can't be a boss bounty for an easy boss so you go and do the quest 30 times, getting 30x the reward.
So, in more detail:
The Master: "Ah, young adventurer. I have heard your name about, a hero they call you. But do your deeds live up to their words my friend? Prove to me you are as strong as I once was and I will make it worth your while."
Some examples of quests he might give:
Margonite Rampage "In the land of Elona a terrible force known as the margonites ravages the land. Seek them out and destroy 20 of their number. Once you have done that, return to me"
1000xp
1k
400 LB points
Reclaiming what is ours "Have you heard of Ascalon, youngling? It was once a mighty and proud nation, but sadly those times have past. Yet they struggle on, throwing themselves against the hordes of charr. Take out one of the Charr leaders, Lugg the Malignant in Flame Temple Corridor. Bring me his head and prove you do not fear those savages" This quest must be completed in Hard Mode.
1500xp
1k
400 Vanguard Points
Lockpick
Shadow Shifters "There is a frozen ocean of jade, far beyond the Sea of Sorrows. When I was younger I traveled there, it was a beautiful place, serene and calm. But my memories are haunted by the beasts that came at night, the Oni! They tore my friends apart and left me barely alive . Bring me 3 keen oni talons and I will repay you."
1000xp
1k
1000 Luxon Faction
A long lost wonder "I've heard there are several ancient ruins scattered around the Tarnished Coast, haunted by Unseen monsters. Take this map and scout these 5 locations in Riven Earth. Tell me of what you see, or don't see..."
1000xp
1k
400 Asuran points
So, there's examples of the different types of quest he might offer. you might think the rewards are too high, I've tried to balance them. In the time it takes you to do one of those quests you could probably farm 1k, so the money seems about right. Also a small rep bonus could be nice to help those still working on maxing those titles. All the HM quests give 1k, 1500xp and a lockpick, whereas the NM quests give 1k and 1000xp.
I just think these could be added to breath a bit of repeatable (less grindy) life back into the game as well as take people to areas they've not been in a while. It would also encourage HM more than just for vanquishing, being sent to the Jungle to fight HM wind riders would be a real change from the norm. Also, like I did in the last quest, they could be used to drop little lore clues for those wanting to know more about GW2.
What do you think?
Mazey
Last edited by mazey vorstagg; Mar 24, 2008 at 09:54 PM // 21:54..
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Mar 24, 2008, 09:50 PM // 21:50
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#2
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Frost Gate Guardian
Join Date: Oct 2006
Guild: The Sky Pirates
Profession: W/R
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/signed i love the idea
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Mar 24, 2008, 10:05 PM // 22:05
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#3
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Academy Page
Join Date: Nov 2007
Profession: E/Me
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Sounds pretty sweet to me.
/signed
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Mar 24, 2008, 10:21 PM // 22:21
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#4
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Lion's Arch Merchant
Join Date: Nov 2006
Location: Earth?
Guild: None
Profession: E/
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Excellent idea. This will get people playing across all campaigns again.
/signed
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Mar 24, 2008, 10:22 PM // 22:22
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#5
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Ascalonian Squire
Join Date: Jan 2008
Location: Savannah, GA/USA
Guild: Bullet Proof Monks [BPM]
Profession: D/Mo
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Sounds awesome!
/signed
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Mar 24, 2008, 10:24 PM // 22:24
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#6
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Krytan Explorer
Join Date: Nov 2006
Guild: =VX9=
Profession: N/Mo
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ya it would sure give the game another boost.
/signed
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Mar 24, 2008, 10:25 PM // 22:25
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#7
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Desert Nomad
Join Date: Sep 2006
Location: Virginia
Guild: Spirit of Elisha
Profession: W/
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I love the idea, but I can't see it happening with A-nets resources pulled towards GW2 at the moment. Great idea for GW2 though.
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Mar 24, 2008, 10:26 PM // 22:26
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#8
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Jungle Guide
Join Date: Jun 2005
Guild: None
Profession: Mo/
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It'd atleast give something else to do, Along with earning faction (If your idea passes in it's current form)
/signed
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Mar 24, 2008, 10:37 PM // 22:37
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#9
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Ascalonian Squire
Join Date: Feb 2008
Guild: I dont Know Nothin
Profession: W/R
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sounds good to me
/signed
and the idea of playing across all campaigns is also great besides just trying to beat one and playing it for weeks and weeks ^^ so again i say great idea man i love it
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Mar 24, 2008, 10:39 PM // 22:39
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#10
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Desert Nomad
Join Date: Dec 2007
Location: somewhere over the rainbow....
Profession: A/
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/signed
very nice idea gives me something to do ^_^
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Mar 24, 2008, 10:52 PM // 22:52
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#11
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Underworld Spelunker
Join Date: Nov 2006
Location: wikipedia.org/wiki/Vigo
Guild: Heraldos de la Llama Oscura [HLO]
Profession: E/
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It would be better if they had random parts.
Like same quests, but changing locations, enemies, NPCs to protect...
If you make each quest be a combination of 4 pieces (NPC giving it, area, enemies, objective)
Then if you have 10 pieces of each type, you an combine them to have much more quests than simply 4 quests.
That could turn into infinite random quests!
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Mar 24, 2008, 11:15 PM // 23:15
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#13
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Krytan Explorer
Join Date: Mar 2008
Location: Hall of Monuments
Profession: N/
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I like it.
/signed
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Mar 24, 2008, 11:20 PM // 23:20
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#14
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Ooo, pretty flower
Join Date: Jan 2008
Location: Citadel of the Decayed
Guild: The Archivists' Sanctum [Lore]
Profession: N/
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Fix the location and it would be great. The only problem I see is being set in the guild hall. Not everyone has a guild so if it is ONLY in the guild hall, then many people would QQ about that. Other then that, Great Idea. /signed
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Mar 25, 2008, 12:01 AM // 00:01
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#15
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Wilds Pathfinder
Join Date: Oct 2007
Guild: [BAAA] guest me NOW
Profession: Mo/
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I really like this idea, it would actually liven up the game again, and maybe jsut maybe get pugs started again or give guild groups a good time at something new
But it might be hard to implement because it would be a lot of work on the Dev's side, but hopefully they at least will consider^^
/signed
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Mar 25, 2008, 12:14 AM // 00:14
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#16
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Academy Page
Join Date: Jun 2007
Guild: Mystic Spartans
Profession: W/Mo
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/signed all the way.
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Mar 25, 2008, 01:33 AM // 01:33
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#17
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Grotto Attendant
Join Date: Mar 2005
Location: A little chalet outside Drok's
Guild: Natural Born Killaz
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I rate this as one of the best suggestions I've seen here in a long, long time. I think it would be tons of fun!
/signed
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Mar 25, 2008, 01:38 AM // 01:38
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#18
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Lion's Arch Merchant
Join Date: Jan 2008
Location: Los Angeles
Profession: E/
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/signed
Gives us something to do after beating the campaigns instead of mindless farming.
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Mar 25, 2008, 02:01 AM // 02:01
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#19
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Desert Nomad
Join Date: Aug 2006
Location: 668 the neighbor of the beast
Guild: TFK
Profession: A/
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/signed would be nice to have something new to do.
~the rat~
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Mar 25, 2008, 02:56 AM // 02:56
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#20
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Forge Runner
Join Date: Aug 2006
Location: Australia
Guild: Lost Templars [LoTe]
Profession: Me/Mo
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/signed. Really great idea.
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